Post by Peter Pevensie on Feb 25, 2010 23:25:19 GMT -5
This is Narnia. A land once covered in talking animals, now just another human country. This is Narnia, once a place where the names of High King Peter, Queen Susan, King Edmund and Queen Lucy were known and spoken with reverence. Now they are cast as myths by those in power, and never spoken of by anyone except in secret. This is Narnia, once a gem of Aslan's pride, now a country in despair. Where a brother has usurped the throne and his nephew has only now learned of his uncle's treachery. This is Narnia.
For hundreds of years now, Narnia has been ruled by a group of humans from neighboring Telmar. After a vicious invasion, they rose triumphant, and the Talking Animals that were the inhabitants of Narnia withdrew into hiding. Some animals became dumb, like those on Earth. Some left Narnia to places unknown. And some wait for a rightful king, a good and kind ruler behind whom they can rally.
Now, at last, it seems as though that king may have appeared. Only he’s not a king yet, just a Telmarine prince whose uncle has usurped the throne. But this young prince brings with him a treasure that just might give the Narnians the advantage they need to win back their freedom: a horn said to have belonged to the Queen Susan of old, supposedly with the magical power to bring help to those who call for it. And so the Narnians have used it, have called for help in this time of desperate need.
Will you answer the call of the horn? Come, get out of your chair, and just step through the door right
Into Narnia is an intermediate-level role-playing game based off of Prince Caspian. As we are not afraid to deviate from canon on occasion, prior knowledge of Narnia is helpful, but not necessary. We have a large list of canons, but also encourage original characters, who may be any sort of Narnian creature: human, Talking Animal, or mythical creature. We are friendly and welcoming, so come on and join us!